上海交通大学:《系统思考与科学决策 Systems Thinking and Scientific Decision-making》课程教学资源(讲义)Lecture 8 Insight into Beer Game & Beyond

Lecture 8 Insight into Beer Game Beyond April 18,2017 上游充通大睾 Shanghai Jiao Tong University
Lecture 8 Insight into Beer Game & Beyond April 18, 2017

HW1 Stats ·Avg:86.73 ·St.Dev.:5.69
HW1 Stats • Avg: 86.73 • St. Dev.: 5.69

Supply Chains The set of structures and processes an organization uses to deliver an output to a customer.A supply chain consists of: 1.The stock and flow structure 2.The management policies governing the flows
Supply Chains The set of structures and processes an organization uses to deliver an output to a customer. A supply chain consists of: 1. The stock and flow structure 2. The management policies governing the flows

Stock Stock Stock Supply chains consist of a chain of stocks and flows Each link maintains and controls inventories
Stock Supply chains consist of a chain of stocks and flows Each link maintains and controls inventories + + + - - -

Supply Chains automobiles: *raw materials→processed materials+parts→cars→cars at dealers+ human resources: *interviewees→trainees→rookies→experienced employees+ metabolic system: *fo0d→..→ glucose→.→waste→
Supply Chains automobiles: * raw materials ➝ processed materials ➝ parts ➝ cars ➝ cars at dealers ➝ human resources: * interviewees ➝ trainees ➝ rookies ➝ experienced employees ➝ metabolic system: * food ➝ ... ➝ glucose ➝ ... ➝ waste ➝

■ The Beer Game Agenda No usual preliminaries Teams Rules ,A Play Results Tabulation Graphing of Results Announcement of winning team Prizes Beer king permitted throughout 7
The Beer Game

The Beer Game The purpose of the Beer Game is to experience systemic effects and to introduce the need for supply chain and network management. Specifically it shows: How single parts in a system influence each other. How individual thinking differs from systemic thinking(network thinking). Potentials for systems optimization and the use of information systems
The Beer Game The purpose of the Beer Game is to experience systemic effects and to introduce the need for supply chain and network management. Specifically it shows: • How single parts in a system influence each other. • How individual thinking differs from systemic thinking (network thinking). • Potentials for systems optimization and the use of information systems

表1:结果统计表 Game settings Total Cost Total Cost Distributor Cost Wholesaler Cost Retailer Cost Game number Delay,Holding Cost,Backorder Cost Week completed Week completed Week completed Week completed Week completed 1 C0st:3362 2 weeks,0.5,1 C0st:5811.5 Cost:22580.5 Cost 872 C0st:1194.5 W.C.:40 W.C.:40 W.C.:40 W.C.:40 W.C.:40 2 2 weeks,0.5,1 C0st:11423.5 Cost:2626 C0st:3016 C0st:4964 C0st:870 W.C.:38 W.C.:40 W.C.:39 W.C.:39 W.C.:39 C0st:1629.5 Cost:398 C0st:505 2 weeks,0.5,1 C0st:1546 C0st:607.5 W.C.:40 W.C,:40 W.C.:40 W.C.:40 W.C.:40 2 weeks,0.5,1 C0st:7755.5 Cost:3986 C0st:261.5 C0st:6712 C0st:445 W.C.:40 W.C.:38 W.C.:40 W.C.:40 W.C.:40 5 2 weeks,0.5,1 C0st:683469.5 Cost:8745 C05t:330421 C0st:230387 C0st:1010.5 W.C.:19 W.c.:40 W.C.:20 Y.C.:20 W.C.:19 6 C0st:5050 C0st:2161 C05t:1431 Cost 1877 C0st:1048 2 weeks,0.5,1 W.C.:40 W.C.:40 W.C.:40 W.C.:40 W.C.:40 C0st:7413.5 C0st:3632.5 C0st:1863 2 weeks,0.5,1 C0st:2722 C05t:1563.5 W.C.:40 W.C.:40 W.C.:40 M.C.:40 W.C.:40 表2:名次 Cost:0 W.C.:0 到低) Game number Game 3 Game 4 Game 1 Game 6 Game 7 Game 2 Game 5
表1: 结果统计表 表2:名次统计表(从高到低)

Today Debriefing Reasons Behind Delays and Oscillations ◆Vays to Improve
Today Debriefing - Reasons Behind Delays and Oscillations Ways to Improve

The Beer Game "The game is far simpler than a real supply chain. There are no random events-no machine breakdowns,transportation problems,or strikes. The structure of the game is visible to all.Players can readily inspect the board to see how much inventory is transit or held by their teammates
The Beer Game “The game is far simpler than a real supply chain. There are no random events — no machine breakdowns, transportation problems, or strikes. The structure of the game is visible to all. Players can readily inspect the board to see how much inventory is transit or held by their teammates
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