四川大学:Object-Oriented Design and Programming(Java,PPT课件)Advanced Class Design
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四大学国家忝性 Object-Oriented Design and programming Java)
Object-Oriented Design and Programming (Java)
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Topics Covered Today 2. 3 Advanced Class design 2.3. 4 Design Patterns 23.5 Singleton Pattern 2.3.6 Strategy Pattern
2 Topics Covered Today • 2.3 Advanced Class Design – 2.3.4 Design Patterns – 2.3.5 Singleton Pattern – 2.3.6 Strategy Pattern
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Reference > ISBN0-201-63361-2 >机械工 业出版社 > ISBN7-5641-0165-2
3 Reference • > – ISBN 0-201-63361-2 – >机械工 业出版社 • > – > ISBN: 7-5641-0165-2
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History Patterns originated as an architectural concept by Christopher alexander The Timeless Way of Building 《建筑的永恒之道》
4 History • Patterns originated as an architectural concept by Christopher Alexander. • The Timeless Way of Building – 《建筑的永恒之道》
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Alexander's pattern 11it
5 Alexander’s Pattern
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Alexander's pattern 001
6 Alexander’s Pattern
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Alexander's pattern Patterns describe a solution so that it can be applied many times without ever being the same
7 Alexander’s Pattern.. • Patterns describe a solution so that it can be applied many times without ever being the same
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History experimenting with the idea of applying patterm Y In 1980S, Kent Beck and Ward Cunningham bega to programming
8 History • In 1980s, Kent Beck and Ward Cunningham began experimenting with the idea of applying patterns to programming
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Histor Design patterns gained popularity in computer science after the Design patterns book Elements of Reusable Object-Oriented Software > Erich gamma. Richard helm Foreword by Grady Booch Ralph Johnson, and John Vlissides( gang of four or goF was published in 1994
9 History • Design patterns gained popularity in computer science after the book > by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (Gang of Four or GoF) was published in 1994
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Design pattern Design patterns describe practical solutions to common design problems that occur repeatedly in software development a design pattern description consists of Pattern name a description of the problem that the pattern addresses a description of the solution(for instance: class structure) a discussion of the consequences of using the pattern
10 Design Pattern • Design patterns describe practical solutions to common design problems that occur repeatedly in software development. • A design pattern description consists of: – Pattern name – A description of the problem that the pattern addresses – A description of the solution (for instance: class structure) – A discussion of the consequences of using the pattern
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