《面向对象软件工程》课程PPT教学课件(英文版)Chapter 7:Focusing on Users and Their Tasks

object-Oriented Software Engineering Practical Software development using uml and Java Chapter 7 Focusing on Users and their Tasks www.oseng.com
Object-Oriented Software Engineering Practical Software Development using UML and Java Chapter 7: Focusing on Users and Their Tasks

7.1 User Centred design Software development should focus on the needs of users Understand your users Design software based on an understanding of the users tasks Ensure users are involved in decision making processes Design the user interface following guidelines for good usabilit Have users work with and give their feedback about prototypes, on-line help and draft user manuals www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 2 7.1 User Centred Design Software development should focus on the needs of users • Understand your users • Design software based on an understanding of the users’ tasks • Ensure users are involved in decision making processes • Design the user interface following guidelines for good usability • Have users work with and give their feedback about prototypes, on-line help and draft user manuals

The importance of focusing on users Reduced training and support costs Reduced time to learn the system Greater efficiency of use Reduced costs by only developing features that are needed Reduced costs associated with changing the system later Better prioritizing of work for iterative development Greater attractiveness of the system, so users will be more willing to buy and use www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 3 The importance of focusing on users • Reduced training and support costs • Reduced time to learn the system • Greater efficiency of use • Reduced costs by only developing features that are needed • Reduced costs associated with changing the system later • Better prioritizing of work for iterative development • Greater attractiveness of the system, so users will be more willing to buy and use it

7.2 Characteristics of users Software engineers must develop an understanding of the users Goals for using the system Potential patterns of use Demographics Knowledge of the domain and of computers Physical ability Psychological traits and emotional feelings www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks 4
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 4 7.2 Characteristics of Users Software engineers must develop an understanding of the users • Goals for using the system • Potential patterns of use • Demographics • Knowledge of the domain and of computers • Physical ability • Psychological traits and emotional feelings

7.3 Developing use-Case Models of Systems a use case is a typical sequence of actions that a user performs in order to complete a given task The objective of use case analysis is to model the System from the point of view of how users interact with this system when trying to achieve their objectives a use case model consists of - a set of use cases an optional description or diagram indicating how they are related www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 5 7.3 Developing Use-Case Models of Systems A use case is a typical sequence of actions that a user performs in order to complete a given task • The objective of use case analysis is to model the system … from the point of view of how users interact with this system … when trying to achieve their objectives. • A use case model consists of — a set of use cases — an optional description or diagram indicating how they are related

Use cases In general, a use case should cover the full sequence of' steps from the beginning of a task until the end a use case should describe the user 's interaction with the system -not the computations the system performs a use case should be written so as to be as independent as possible from any particular user interface design a use case should only include actions in which the actor interacts with the computer www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks 6
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 6 Use cases • In general, a use case should cover the full sequence of steps from the beginning of a task until the end. • A use case should describe the user’s interaction with the system ... —not the computations the system performs. • A use case should be written so as to be as independent as possible from any particular user interface design. • A use case should only include actions in which the actor interacts with the computer

Scenarios a scenario is an instance of a use case It expresses a specific occurrence of the use case -a specific actor at a specific time -with specific data www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 7 Scenarios A scenario is an instance of a use case • It expresses a specific occurrence of the use case —a specific actor ... —at a specific time ... —with specific data

How to describe a single use case A Name: Give a short, descriptive name to the use case B. Actors: List the actors who can perform this use case C. Goals: Explain what the actor or actors are trying to achieve D. Preconditions: State of the system before the use case E. Description: Give a short informal description F. Related use cases G Steps: Describe each step using a 2-column format H. Postconditions: State of the system in following completion www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks 8
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 8 How to describe a single use case A. Name: Give a short, descriptive name to the use case. B. Actors: List the actors who can perform this use case. C. Goals: Explain what the actor or actors are trying to achieve. D. Preconditions: State of the system before the use case. E. Description: Give a short informal description. F. Related use cases. G. Steps: Describe each step using a 2-column format. H. Postconditions: State of the system in following completion

Use case diagrams Register in Course Add Course Offering Registrar Actor Add course Enter Grade for Course Student Find information about cours Professor actor www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 9 Use case diagrams Register in Course Add Course Add Course Offering Student Find information about course Professor Actor Registrar Actor Enter Grade for Course

Extensions Used to make optional interactions explicit or to handle exceptional cases By creating separate use case extensions, the description of the basic use case remains simple a use case extension must list all the steps from the beginning of the use case to the end -including the handling of the unusual situation www.oseng.com O Lethbridge/Laganiere 2001 Chapter 7: Focusing on Users and Their Tasks
© Lethbridge/Laganière 2001 Chapter 7: Focusing on Users and Their Tasks 10 Extensions • Used to make optional interactions explicit or to handle exceptional cases. • By creating separate use case extensions, the description of the basic use case remains simple. • A use case extension must list all the steps from the beginning of the use case to the end. —Including the handling of the unusual situation
按次数下载不扣除下载券;
注册用户24小时内重复下载只扣除一次;
顺序:VIP每日次数-->可用次数-->下载券;
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)总目录.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)导论(主讲:武长柱).ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)复习.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp14电子商务发展中的法律法规.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp9 电子商务开发技术.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp8 电子政务.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp7 物流与供应链管理.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp6 客户关系管理.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp5 网络银行与支付.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp4 网络营销与管理.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp3 电子商业与贸易.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp2 电子商务机理与模式.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp15 电子商务发展状况.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp12 电子商务网站建设.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp11 电子商务系统设计.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp10 电子商务安全技术.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp1 电子商务概述.ppt
- 徐州工程学院:《电子商务概论》课程教学资源(PPT课件讲稿)chp13 电子商务项目实施管理.ppt
- 《商务网站设计实用教程》考试大纲.doc
- 《商务网站设计实用教程》电子教案:第四章 网站的建立和设计.doc
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 1:Software and Software Engineering.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 2:Review of Object Orientation.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 3:Basing Software Development on Reusable Technology.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 4:Developing Requirements.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 5:Modelling with Classes.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 6:Using Design Patterns.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 1. Software and Software Engineering.pdf
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 8:Modelling Interactions and Behaviour.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 9:Architecting and Designing Softwarech09.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 10:Testing and Inspecting to Ensure High Quality.ppt
- 《面向对象软件工程》课程PPT教学课件(英文版)Chapter 11:Managing the Software Process.ppt
- 《PPT应用与计算机安全》讲义.ppt
- 《新标准中文版Photoshop7基础培训教程》教学资源(PPT课件讲稿)第10章 滤镜(上).ppt
- 《新标准中文版Photoshop7基础培训教程》教学资源(PPT课件讲稿)第11章 滤镜(下).ppt
- 《新标准中文版Photoshop7基础培训教程》教学资源(PPT课件讲稿)第1章 初识Photoshop 7.ppt
- 《新标准中文版Photoshop7基础培训教程》教学资源(PPT课件讲稿)第2章 基础工具.ppt
- 《新标准中文版Photoshop7基础培训教程》教学资源(PPT课件讲稿)第3章 绘图工具.ppt
- 《新标准中文版Photoshop7基础培训教程》教学资源(PPT课件讲稿)第4章 油漆桶和渐变工具.ppt
- 《新标准中文版Photoshop7基础培训教程》教学资源(PPT课件讲稿)第5章 路径及形状处理工具.ppt
- 《新标准中文版Photoshop7基础培训教程》教学资源(PPT课件讲稿)第6章 文字工具.ppt