麻省理工学院:《数据通信》课程教学讲义(英文版)projectsuggestions

Massachusetts Institute of Technology Department of Electrical Engineering and Computer Science 6. 111-Introductory Digital Systems Laboratory Project suggestions In past years, a great variety of projects have been successfully completed. The following is a list of some of these completed final project reports All the project reports listed below are on file. You may sign out any one for an overnight loan or for reading in the lab. You are free to make a copy of part or all of a report if you want to keep it for a longer time. The best and most interesting of your project reports will be used to augment this list for future terms It is often more satisfying to have projects which do something in addition to blinking LEDs. Examples are audio output, TV monitors, or VDT terminal displays Be careful -most unsuccessful projects were too complex. We will help you to size your project appropriately Computer/Editor/Graphics 94-8 Video Editing in Real Time 94-11 OSCAR, Optical Character Recognition Machine 94-16 Digital Oscilloscope 95-7 A Digital Parrot 96-3 Visually Controlled Pointer Device 96-7 An Object Tracker 96-15 A Personal Location and Navigation System at MIT 97-4 Stretch 97-9 Digital Postscript Imager 2000-2 The Design and Implementation of a Digital Oscilloscope 2000-3 6. 1 11 Digital Pet Student Brushfire: A Hardware Platform for Running a Modern Operating Syster 2000-8 Design and Implementation of a General Purpose Computer based on the 6.004 Beta architecture JPEG Decompression
Massachusetts Institute of Technology Department of Electrical Engineering and Computer Science 6.111 - Introductory Digital Systems Laboratory Project Suggestions In past years, a great variety of projects have been successfully completed. The following is a list of some of these completed final project reports. All the project reports listed below are on file . You may sign out any one for an overnight loan or for reading in the lab. You are free to make a copy of part or all of a report if you want to keep it for a longer time. The best and most interesting of your project reports will be used to augment this list for future terms. It is often more satisfying to have projects which do something in addition to blinking LEDs. Examples are audio output, TV monitors, or VDT terminal displays. Be careful - most unsuccessful projects were too complex. We will help you to size your project appropriately. • Computer/Editor/Graphics 94-8 Video Editing in Real Time 94-11 OSCAR, Optical Character Recognition Machine 94-16 Digital Oscilloscope 95-7 A Digital Parrot 96-3 Visually Controlled Pointer Device 96-7 An Object Tracker 96-15 A Personal Location and Navigation System at MIT 97-4 Stretch 97-9 Digital Postscript Imager 2000-2 The Design and Implementation of a Digital Oscilloscope 2000-3 6.111 Digital Pet Student 2000-4 Brushfire: A Hardware Platform for Running a Modern Operating System 2000-8 Design and Implementation of a General Purpose Computer based on the 6.004 Beta Architecture 2001-15 JPEG Decompression • Games 90-1

Video jigsaw 90-5 MEMRUC - The Game 90-7 Digital Othello 90-8 Connect Four Machine 90-10 Master mind -a Video game 929 Nerd Kit asteroids 93-16 Tetris 94-18 The 6.111 Pinball Machine Virtual Kaboom 5-6 B-n-B Space Invaders 96-4 Battleship 96-6 The Pinball Project 97-1 The amazing maze 97-7 Ninja Master Fighting Game 98-1 Core Wars 989 Main battle Tank 98-12 Sign language hangman 98-16 Automated Foosball 999 Electronic Talking Battleship Pac-Man Wireless Marksmanship trainer 99-17 Air Connect four 99-21 3-D Maze Navigation 2000-5
Video Jigsaw 90-5 MEMRUC - The Game 90-7 Digital Othello 90-8 Connect Four Machine 90-10 Master Mind - A Video Game 92-9 Nerd Kit Asteroids 93-16 Tetris 94-18 The 6.111 Pinball Machine 95-1 Virtual Kaboom 95-6 B-n-B Space Invaders 96-4 Battleship 96-6 The Pinball Project 97-1 The Amazing Maze 97-7 Ninja Master Fighting Game 98-1 Core Wars 98-9 Main Battle Tank 98-12 Sign Language Hangman 98-16 Automated Foosball 99-9 Electronic Talking Battleship 99-11 Pac-Man 99-14 Wireless Marksmanship Trainer 99-17 Air Connect Four 99-21 3-D Maze Navitgation 2000-5

Stoplight Pitch Nintendo Shifting Controller Entertainment System 2001-3 CTF. 111(Capture the Flag) 2001-5 Super Mario Brothers 2001-8 Monkey Box: an 8-bit Video game platform 2001-13 Mole dance revolution -A6.111 Interactive Workout Music/audio 90-3 A Digital Music Synthesize A MIDI Controlled Digital Music Synthesizer (MIDI 90-12 The Magic Music Machine he musical project The midi transceiver 91-1 Air piano Elevator music 91-7 Optical Music Recognition Playing the sax, or whatever you want 93-4 Programmable Multi-Channel Sound Synthesizer 94-5 The Digital DJ 949 The Multi-Mode Windowing Subtitling Machine 94-10 Super Sampling Sound Sequencer 94-13 The Digital Graphic Equalizer 95-4 Self-calibrating Audio Equalizer The Accompanist 95-14 Bachs Napki
Stoplight Pitch Nintendo Shifting Controller Entertainmenet System 2001-3 CTF.111 (Capture the Flag) 2001-5 Super Mario Brothers 2001-8 Monkey Box: an 8-bit Video Game platform 2001-13 Mole Dance Revolution - A 6.111 Interactive Workout • Music/Audio 90-3 A Digital Music Synthesize 90-4 A MIDI Controlled Digital Music Synthesizer [MIDI] 90-12 The Magic Music Machine 90-14 : The Musical Project 90-15 The MIDI Transceiver 91-1 Air Piano 91-4 Elevator Music 91-7 Optical Music Recognition 92-4 Playing the sax, or whatever you want 93-4 Programmable Multi-Channel Sound Synthesizer 94-5 The Digital DJ 94-9 The Multi-Mode Windowing Subtitling Machine 94-10 Super Sampling Sound Sequencer 94-13 The Digital Graphic Equalizer 95-4 Self-calibrating Audio Equalizer 95-13 The Accompanist 95-14 Bach's Napkin

11 BPM 2001: A Digital Odyssey 97-2 The Virtual Conductor 98-6 Digital Surround Sound Processor 98-17 Humanoid robot ear Sound localization 99-22 Digital Air Band 2001-7 Programmable Symphony 2001-9 The Digital DJ 2001-14 Rhythm master 2002-1 Music Capturing, Editing, and Playback Unit 90-9 Video house of mirrors 90-16 Video jigsaw 91-5 The MCG-30 Raster Image Processor 91-6 Smart vision 92-1 The $6000 Answer to AT&T's $1500 Videophone Video tracker 928 Digital darkroom 93-5 Video Edge Detection System 93-9 Digitial video mixing board Air Sketcher Killer Crayons! 93-15 Recursive Picture Manipulatio
96-11 BPM 2001: A Digital Odyssey 97-2 The Virtual Conductor 98-6 Digital Surround Sound Processor 98-17 Humanoid Robot Ear Sound Localization 99-22 Digital Air Band 2001-7 Programmable Symphony 2001-9 The Digital DJ 2001-14 Rhythm Master 2002-1 Music Capturing, Editing, and Playback Unit • Video 90-9 Video House of Mirrors 90-16 Video Jigsaw 91-5 The MCG-30 Raster Image Processor 91-6 Smart Vision 92-1 The $6000 Answer to AT&T's $1500 Videophone 92-5 Video Tracker 92-8 Digital Darkroom 93-5 Video Edge Detection System 93-9 Digitial Video Mixing Board 93-10 Air Sketcher 93-11 Killer Crayons! 93-15 Recursive Picture Manipulation 94-2

Digital Poisson Engine Video Go 94-12 Video Chromakeying Picture in Picture 95-12 Intelligent Picture-in-Picture Video Design and Implementation of a PONG Game 96-2 Relatime Video motion detection 96-5 The Digital Conductor 96-8 Video phone 96-14 Real Time Sky Navigation Aid 98-3 Downtown Traffic Control Simulator 98-4 3-D Vector Graphics Engine 98-5 The Speed Detector 98-10 Design and Implementation of a Target Finding and Termination system 98-14 GEORDI: Generalized Enhancement of Real-time Digital Imager 98-18 S I M.A. E D. Still Image Magnification and Enhancement Device RC4 Video Encryption 99-13 Touchscreen Phone 99-20 A Closed-Caption Decoder Mr Etch-a-Sketch 2001-2 A Digital Video Security System 2001-10 Visual Target Tracking System Speech and Communications
Digital Poisson Engine 94-7 Video ``Go'' 94-12 Video Chromakeying 95-11 Picture in Picture 95-12 Intelligent Picture-in-Picture Video 96-1 Design and Implementation of a PONG Game 96-2 Relatime Video Motion Detection 96-5 The Digital Conductor 96-8 Video Phone 96-14 Real Time Sky Navigation Aid 98-3 Downtown Traffic Control Simulator 98-4 3-D Vector Graphics Engine 98-5 The Speed Detector 98-10 Design and Implementation of a Target Finding and Termination system 98-14 GEORDI: Generalized Enhancement of Real-time Digital Imagery 98-18 S.I.M.A.E.D. Still Image Magnification and Enhancement Device 99-10 RC4 Video Encryption 99-13 Touchscreen Phone 99-20 A Closed-Caption Decoder 2001-6 Mr. Etch-a-Sketch 2001-2 A Digital Video Security System 2001-10 Visual Target Tracking System • Speech and Communications

3-3 Telephone Switching System with Voicemail Speech Synthesis Using Linear Predictive Coding 93-18 A Single Phone Line Demultiplexor 95-2 Time Multiplexed Single Line Communication System 96-12 Interactive Tic-Tac-Toe with Speech Recognition 97-5 Robotic Dog with Speech Control 98-2 A Flexible Dual Tone Multi Frequency Filter 98-11 A Voice Based Data Acquisition System 98-21 Home Security System with Telephone Interface Magnetic Card reader 2001-16 Smooth Operator: The 6. 111 Morse code Interpreter Robotics 90-2 2-D Robot Arm Solving the Shuttle Puzzle mechanicall Robothello 94-6 Seeing, Object-collecting Robot The Digital duck Terminator 98-15 Robot see Robot do 98-20 To Mars and beyond Bipedal walking robot 2000-1 sets 2000-6 Writing Robot 2000-7 oJ Rover 2001-11
93-3 Telephone Switching System with Voicemail 93-17 Speech Synthesis Using Linear Predictive Coding 93-18 A Single Phone Line Demultiplexor 95-2 Time Multiplexed Single Line Communication System 96-12 Interactive Tic-Tac-Toe with Speech Recognition 97-5 Robotic Dog with Speech Control 98-2 A Flexible Dual Tone Multi Frequency Filter 98-11 A Voice Based Data Acquisition System 98-21 Home Security System with Telephone Interface 2001-4 Magnetic Card Reader 2001-16 Smooth Operator: The 6.111 Morse code Interpreter • Robotics 90-2 2-D Robot Arm Solving the Shuttle Puzzle Mechanically 92-6 Robothello 94-6 Seeing, Object-collecting Robot 96-13 The Digital Duck Terminator 98-15 Robot See, Robot do 98-20 To Mars and Beyond 99-12 Bipedal Walking Robot 2000-1 Theseus 2000-6 Writing Robot 2000-7 OJ Rover 2001-11

Writing rob 2002-2 The A-Mazing" Robot *Starring hank the Tank Miscellaneous A Real Time Spectrum Analyzer with FFT 87-12 The Life machine Super Paint 92-2 ASPIRE Audio Signal Processor Ideally Realm Exclusive Digital Patchbay 93-2 MAP(Map algorithm Processing) 93-6 6. 1 11 Lab 3 Sights and Sounds Unlimited: A Laser Light Show 94-4 The Conniption Machine 94-15 Dream Machine 94-17 Elevator Control System 93-7 Laser Diagnosis System 95-3 Attitude Control System for a Small Satellite 95-5 Infrared Security system 95-8 Chaotic Scrambler/Descrambler 96-9 Internet Message Board 98-13 Sonar with Pulse Compression 99-15 Digital Pet Parrot 99-16 Digital billboard 99-18 Barrier-clearning Video Controlled Electronic Target-seeking Car 2001-12 Power Wheels. An Autonomous driving machine
Writing Robot 2002-2 The ``A-Mazing'' Robot *Starring Hank the Tank • Miscellaneous 87-1 A Real Time Spectrum Analyzer with FFT 87-12 The Life Machine 90-13 Super Paint 92-2 ASPIRE Audio Signal Processor Ideally Realm Exclusive 92-3 Digital Patchbay 93-2 MAP (Map Algorithm Processing) 93-6 6.111 Lab 3 Sights and Sounds Unlimited: A Laser Light Show 94-4 The Conniption Machine 94-15 Dream Machine 94-17 Elevator Control System 93-7 Laser Diagnosis System 95-3 Attitude Control System for a Small Satellite 95-5 Infrared Security System 95-8 Chaotic Scrambler/Descrambler 96-9 Internet Message Board 98-13 Sonar with Pulse Compression 99-15 Digital Pet Parrot 99-16 Digital Billboard 99-18 Barrier-clearning Video Controlled Electronic Target-seeking Car 2001-12 Power Wheels: An Autonomous Driving Machine

2002-3 Automatic autobahn
2002-3 Automatic Autobahn
按次数下载不扣除下载券;
注册用户24小时内重复下载只扣除一次;
顺序:VIP每日次数-->可用次数-->下载券;
- 《模拟电子技术》课程教学资源(练习题)第十章 直流电源.doc
- 《模拟电子技术》课程教学资源(练习题)第九章 功率放大电路.doc
- 《模拟电子技术》课程教学资源(练习题)第八章 波形的发生和信号的转换.doc
- 《模拟电子技术》课程教学资源(练习题)第七章 信号的运算和处理.doc
- 《模拟电子技术》课程教学资源(练习题)第六章 放大电路中的反馈.doc
- 《模拟电子技术》课程教学资源(练习题)第五章 放大电路的频率响应.doc
- 《模拟电子技术》课程教学资源(练习题)第五章 放大电路的频率响应.doc
- 《模拟电子技术》课程教学资源(练习题)第三章 多级放大电路.doc
- 《模拟电子技术》课程教学资源(练习题)第二章 基本放大电路.doc
- 《模拟电子技术》课程教学资源(练习题)第一章 半导体基础知识.doc
- 《模拟电子技术》课程教学资源(教材讲义)第10章 直流电源.doc
- 《模拟电子技术》课程教学资源(教材讲义)第9章 功率放大电路.doc
- 《模拟电子技术》课程教学资源(教材讲义)第8章 波形发生和信号的转换.doc
- 《模拟电子技术》课程教学资源(教材讲义)第7章 信号的运算和处理.doc
- 《模拟电子技术》课程教学资源(教材讲义)第6章 放大电路中的反馈.doc
- 《模拟电子技术》课程教学资源(教材讲义)第5章 放大电路的频率特性.doc
- 《模拟电子技术》课程教学资源(教材讲义)第4章 集成运算放大电路.doc
- 《模拟电子技术》课程教学资源(教材讲义)第3章 多级放大电路.doc
- 《模拟电子技术》课程教学资源(教材讲义)第2章 基本放大电路.doc
- 《模拟电子技术》课程教学资源(教材讲义)第1章 常用半导体器件.doc
- 麻省理工学院:《数据通信》课程教学讲义(英文版)projectresources.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)reportgd.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)projectinfo.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)howto.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lecture 02 The Data Link Layer:Framing and Error Detection.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 03&04 The Data Link Layer:ARQ Protocols.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 08&09 M/G/1 Queues.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 05&06 Introduction to Queueing Theory.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lecture 07 Burke’s Theorem and Networks of Queues.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 10&11 Reservations Systems M/G/1 queues with Priority.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 13&14 Packet Multiple Access:The Aloha protocol.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lecture 19 Broadcast routing.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 15&16 Local Area Networks.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 17&18 Fast packet switching.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lecture 21 Optimal Routing.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 22&23 Flow and congestion control.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lecture 20 Routing in Data Networks.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Lectures 24&25 Higher Layer Protocols:TCP/IP and ATM.pdf
- 麻省理工学院:《数据通信》课程教学讲义(英文版)Data commu 目录.doc
- 四川邮电职业技术学院:《移动通信技术》课程教学资源(PPT课件)目录.ppt